Australian Workshop on Interactive Entertainment
13 February 2004, Sydney
Thank you all for a very successful workshop.
The computer game and interactive entertainment industry has grown to become a multi-billion industry pushing the limits of current computer technology on multiple fronts in a relatively brief period.
The aim of the Workshop on Interactive Entertainment is to bring together academic and industry researchers, developers, designers and practitioners to discuss research and development issues in interactive entertainment and computer games. In particular the conference wishes to investigate the design and engineering of mass market interactive entertainment.
Chris Crawford, one of world's most famous game designers, author of "The Art of Computer Game Design"
Topics of interest
The papers should include original and unpublished contributions, related to interactive entertainment and computer games .Topics of interest include, but are not limited to:
Organizing CommitteeAlan Blair, University of New South Wales, blair[at]cse.unsw.edu.au
Manolya Kavakli, Macquarie University, manolya[at]ics.mq.edu.au
Wayne Moore, Charles Sturt University, wmoore[at]csu.edu.au
Yusuf Pisan, University of Technology, Sydney, ypisan[at]it.uts.edu.au
William Uther, National ICT Australia, willu[at]cse.unsw.edu.au
Program CommitteeMatt Adcock, CSIRO, Australia
Stephen Barrass, CSIRO, Australia
Terry Bossomaier, Charles Sturt University, Australia
Marc Cavazza, University of Teeside, UK
Adrian David Cheok, National University of Singapore, Singapore
Ernest Edmonds, University of Technology, Sydney, Australia
Magy Seif El-Nasr, Pennsylvania State University, USA
Ken Forbus, Northwestern University, USA
Ian Gwilt, University of Technology, Sydney, Australia
Brendan Harkin, X|Media|Lab, Australia
Ian Horswill, Northwestern University, USA
Michael Mateas, Georgia Institute of Technology, USA
John Rankin, La Trobe University, Australia
Doug Riecken, IBM Research, Thomas Watson, USA
Liz Sonenberg, University of Melbourne, Australia
Andrew Stern, Interactivestory.net, USA
Nigel Stewart, RMIT University, Australia
Penelope Sweetser, University of Queensland, Australia
Nicolas Szilas, IDTension, France
Mary-Anne Williams, University of Technology, Sydney, Australia
Daniel Woo, University of New South Wales, Australia
Wanlei Zhou, Deakin University, Australia
Workshop ProgramOne of the goals of the workshop is to create a lively setting for group discussion. The workshop will include a mixture of talks, posters, panels, breakout sessions and demos. Refreshments and lunch will be provided.
Student VolunteersIf you would like to be a student volunteer for IE2004, please email your bio/CV to ypisan[at]it.uts.edu.au by 25 December. Student volunteers get free registration.
University of Technology, Sydney
Faculty of Information Technology
University of New South Wales
School of Computer Science and Engineering
National ICT Australia
Charles Sturt University
School of Information Technology
Creativity and Cognition Studios
In collaboration with X|Media|Lab